Serious sam 4 game pass12/8/2023 This was a complaint with Serious Sam 3 and it really comes back in full swing on this one. Most areas you’ll go through felt too closed in. The first few levels were an absolute bore and really impacted the way I felt for the game from then on. I’ve already beaten you over the head with how dated the game feels in its characters, visuals, and story so I’ll spare you the retread. It hits that “b movie” aesthetic and doesn’t try to reach above it. The voice actors did a decent job but aren’t going up for any game awards. Enemies sounded creepy and weapons punchy. ![]() When thinking about the audio, there wasn’t anything I could really say negatively about it. There’s a 9-year difference between Serious Sam 3 and 4 but both look graphically similar. I mean, I know that bad graphics don’t break a game but come on. I can’t believe that they actually felt that this game was ready to sell in its graphical state. The characters, environments, and everything in-between. Everything in this game looks under-developed. Characters are ugly, have a sticky look to them, and their animations are as stiff as a board. This would’ve been a game I would’ve expected to see on the latter end of the PS3’s lifespan. The animations and environments in this game look abysmal. The handling of the graphics to bring them to life, now that is where the ball was dropped. ![]() Some very much so are derivative of Doom and other shooting games but most of them had distinct stylization that really looked peculiar. I absolutely love the styles of the creatures that I got to fight. That overall hurts because I can see the greatness of the game hiding underneath a cheap and lazy “finished game”. It feels like the devs were going for newer ideas and somewhere along the line were told to draw it back a bit. I, on the other hand, had higher hopes for this game based solely on the love that I have for the franchise. It does fit in the overall franchise of Serious Sam and I think that people that aren’t expecting too much will like it. I loved these sequences and unfortunately, they didn’t play a large part in the story at all and really only made their appearance towards the end of the game. ![]() You can shoot down armies in the Popemobile mech, drive around the French countryside on a motorcycle, and chop up the invaders in a wheat harvesting machine. I honestly wish that these had made a bigger presence in the final product. Besides shooting loads and loads of baddies, the game slightly breaks up the flow with some vehicle segments.
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